UI/UX Game/UGC Designer - BigBox VR Game Studio Job at Lensa, Salem, OR

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  • Lensa
  • Salem, OR

Job Description

Lensa is the leading career site for job seekers at every stage of their career. Our client, META, is seeking professionals in Salem, OR. Apply via Lensa today!

Summary

You are an experienced UI/UX Designer looking to enable the next generation of user generated games in mixed reality and Mobile. You have multiple years of experience designing and building interfaces in Unity Editor and are a key partner to the engineering team. You are a skilled communicator, adept at collaborating with the team to create, iterate, and finalize designs to make our user journey as clear as possible. You have a clear vision for what is needed to make complex interactions easy to learn and enjoyable to use on an ongoing basis. You value giving and receiving constructive feedback knowing that working together makes the best products.

Required Skills

UI/UX Game/UGC Designer - BigBox VR Game Studio Responsibilities:

  • Create clear UX flows and UI designs from layout to prototyping, rapid iteration and review, to final quality
  • Work with 2D/3D Software packages (Photoshop, Figma, Unity, etc.) to create clear designs and game-ready assets
  • Help drive a consistent visual language within the UI and a standardized approach to implementation
  • Work in a fast-paced rapidly iterative studio
  • Work on live service games including A/B testing UI flows and regular user feedback sessions
  • Work with the art and engineering teams to guide novel and engine-efficient solutions for the UI
  • Collaborate with tools and engine teams to continually improve upon our custom workflows and technology

Minimum Qualifications

Minimum Qualifications:

  • 5+ years of experience in UI/UX Design with at least 1 shipped live-service game
  • Proven track record of clearly communicating new design concepts and execution details in both technical and non-technical manners
  • Experience designing free-to-play game interfaces and monetization features in a shipped game
  • Strategic thinking and problem-solving skills
  • Experience working with Unity and Unity canvas components
  • Online portfolio showing UI examples from shipped products for Free-to-Play and Live Service games
  • Game or interaction development experience across multiple surfaces (console, mobile, PC, MR)
  • Experienced identifying, learning, and teaching new tools and techniques

Preferred Qualifications

Preferred Qualifications:

  • Experience with User Generated Content tools
  • Experience working with pipelines that leverage AI for content creation
  • Experience working with TypeScript and React

Public Compensation

$126,000/year to $175,000/year + bonus + equity + benefits

Industry: Internet

Equal Opportunity

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

Job Tags

Local area,

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